About Me:
As a Unity developer, I combine art and technology to craft immersive game experiences. I focus on the artistic aspects, designing environments and gameplay mechanics, while solving technical challenges through efficient scripting to bring creative concepts to life.
Four Top Skills:
*Scripting complex gameplay mechanics using C#.
* Debugging and solving technical challenges effectively.
* Crafting immersive and visually stunning 3D environments.
* Designing intuitive and aesthetically pleasing UI/UX.
Fun Fact: I'm passionate about drawing and painting
Activity Involvement:
I was the team leader in my graduation VR project, where I guided the team in both technical and creative aspects. This experience strengthened my leadership, problem-solving, and game development skills, which I now apply in my role.