About Me:
I combine creativity with technical skills to bring projects to life as I usually assist in creating 3d textured assets for games, VR, and cinematics with a strong interest in immersive environments creation. My daily tasks typically include asset modeling, UV unwrapping, texturing, and some help with rigging and animation. "
Four Top Skills:
* Creating game-ready hard surface models with attention to topology and edge flow
* Creating high-quality photorealistic textures for the assets through PBR workflow
* Dealing with game engines like Unity and Unreal engine
* I'm also interested in exploring the technical side of the industry, like optimizing assets for performance or experimenting with shaders and procedural tools.
Fun Fact: Usually, I like discovering and experimenting with new things to learn in my spare time, I remember one time I tried to deal with new languages such as Russian, Spanish, Turkish, and Croatian.